Articles
Articles
September 16, 2025

iOS 26's "Liquid Glass" and the Ripple Effect on Flutter Development

Apple's introduction of "Liquid Glass" in iOS 26 has sent waves through the mobile development community, particularly for those invested in cross-platform solutions like Flutter. This new design language, with its emphasis on translucency, fluid animations, and a glass-like, layered depth effect, presents a significant challenge to Flutter's core promise of a single, unified UI for both iOS and Android. Here's a breakdown of how iOS 26 Liquid Glass might affect Flutter development and its "write once, run anywhere" directive.

What is iOS 26 Liquid Glass?

"Liquid Glass" is a system-wide aesthetic in iOS 26 that gives a translucent, glass-like appearance to UI elements. This design is characterized by:

  • Translucency and Blur: Elements have a frosted glass effect, blurring the content behind them.
  • Fluid Animations: UI components animate with a liquid-like quality, creating a sense of fluidity and depth.
  • Dynamic and Interactive: The appearance of elements can change based on user interaction and context.

This new design is deeply integrated into the native UI components of iOS 26, meaning apps built with native tools will automatically adopt this look and feel.

The Challenge for Flutter: A Tale of Two Rendering Engines

The primary challenge for Flutter lies in its rendering architecture. Unlike React Native, which uses native UI components, Flutter utilizes its own rendering engine, Skia, to draw every pixel on the screen. This approach gives Flutter its power and consistency across platforms, but it also means that it doesn't automatically inherit the native look and feel of the underlying operating system.

As a result, when a major design overhaul like "Liquid Glass" is introduced, Flutter apps won't automatically reflect these changes. The existing Cupertino widgets in Flutter, which are designed to mimic the pre-iOS 26 look, will appear outdated on devices running the new OS.

The Impact on Flutter's Single UI Directive

This situation puts Flutter's single UI directive under pressure. Developers are now faced with a choice:

  • Maintain a Consistent, Cross-Platform UI: They can choose to ignore the "Liquid Glass" aesthetic and maintain their app's existing design across both iOS and Android. While this upholds the "single UI" principle, it risks making the app feel "non-native" and out of place on iOS 26.
  • Embrace Platform-Specific Design: Developers can invest the extra time and effort to replicate the "Liquid Glass" look on iOS. This would involve creating custom widgets, using shaders, and potentially embedding native SwiftUI views. This approach would lead to a more platform-specific codebase and a divergence from a single, unified UI.

This dilemma strikes at the heart of the cross-platform development philosophy and forces developers to weigh the benefits of a single codebase against the user's expectation of a native look and feel.

Community and Official Responses

The Flutter community and the Flutter team are actively addressing this challenge. An active issue on the official Flutter GitHub repository (issue #170310) is dedicated to "Support for iOS 26 'Liquid Glass' Design in Cupertino Widgets."

In the meantime, the community has been proactive in developing workarounds and solutions, including:

  • Community-developed packages: Packages like liquid_glass_renderer have emerged to help developers mimic the "Liquid Glass" effect.
  • Custom implementations: Tutorials and articles are available that demonstrate how to achieve a similar look using Flutter's BackdropFilter, shaders, and other custom painting techniques.
  • Embedding native views: For a truly native look, developers can use PlatformView to embed native SwiftUI views that incorporate the "Liquid Glass" effect directly into their Flutter apps.

What This Means for Flutter Developers

For Flutter developers, the introduction of "Liquid Glass" necessitates a more thoughtful approach to UI design on iOS. Here are some key considerations:

  • Stay Informed: Keep an eye on the official Flutter channels and the community for updates on "Liquid Glass" support.
  • Evaluate Your App's Needs: Consider your app's target audience and design philosophy. Does your app's brand identity require a consistent look across all platforms, or is a native look and feel on iOS a higher priority?
  • Experiment with Workarounds: If you decide to adopt the "Liquid Glass" aesthetic, explore the available community packages and tutorials. Be mindful of the potential for increased development time and complexity.
  • Consider a Hybrid Approach: A hybrid approach, where you use a consistent design for most of the app but adopt native elements for key UI components, could be a viable compromise.

Conclusion

While iOS 26's "Liquid Glass" presents a challenge to Flutter's single UI directive, it doesn't signify the end of Flutter's viability on iOS. The Flutter framework is flexible and powerful enough to adapt to these changes, and the active community is a testament to its resilience. However, this development does highlight the ongoing tension between the ideals of cross-platform development and the ever-evolving, platform-specific design languages of the mobile world. For Flutter developers, the path forward will likely involve a more nuanced and strategic approach to UI design, balancing the desire for a single, unified codebase with the need to deliver a modern and native user experience on each platform.